Your Learning Goals...
- Understand the basics of a computer programming language.
- Learn the interface of CoderZ and write your first computer program.
- Using the metre as a formal unit to measure perimeter
- Read and calculate distances on a map.
- Solving length related problems.
- Learn the use of different navigation controls.
Introduction
This is the first lesson of this course, we will take a look at different programming platforms and write our first code!
Let's get started
Let's begin with our first and most exciting online programming platform called CoderZ.
CoderZ: May the code be with you!
CoderZ (click here)
Great Job!
By now you're at the Learning Centre and we can start exploring our first online programming platform CoderZ! Take a look at the video below for orientation on CoderZ.
Objective
Clear the first four missions of Adventure Peak!
Things to remember...
- Hit the settings icon on the drive forward block to set a specific distance.
- Always hit the toggle view (the map on the lower-left side of the simulation screen with black borders) at the beginning of each mission to view the whole environment at once.
- Use the trial-and-error approach.
Woah! That was exciting. But the fun is not over yet!
Let's take a look at this cool programming platform (click here).
Select MAZE
Do missions 1 - 5
RESOURCES:
- play.gocoderz.com
- blockly.games
Last modified: Monday, 11 January 2021, 4:35 PM